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Irrigation system designer
Irrigation system designer













  • “How can you get the water to travel that far?”.
  • “How will you get water to go to the two sides of the greenhouse?”.
  • “What words could we use to describe some of the features the irrigation system must have to be effective?”.
  • Students brainstorm and record criteria for the irrigation system.
  • “How much water will you need for testing?”.
  • “What will be the source of the water?”.
  • “How far will the water have to travel?”.
  • Students identify and refine the problem to be solved/need to be met.
  • Reflect – students reflect on the results of their prototype testing and suggest things that they might do differently to improve their prototypes.
  • Test – students use skills of observing and recording data as they test their prototypes.
  • Work Safely – students demonstrate safe practices when using a variety of tools and materials while prototyping.
  • (e.g., in identifying the problem, in design plans that include 2D design sketches and key design steps/tasks, in lists of materials/equipment/tools)
  • Communicate – students communicate their thinking and learning in words, sketches, photos, videos, etc.
  • Generate Ideas – students use idea generation skills and strategies, such as brainstorming, to identify possible solutions as well as make decisions about the pros and cons of each solution.
  • Work Collaboratively – students work collaboratively to complete a task and evaluate their group processes throughout the Design & Build process.
  • Observe and document, using anecdotal comments, photos and/or video recordings, student’s ability to:

    irrigation system designer

  • reflect on their results and identify things that could be done to improve their prototypes.
  • modify the prototype and retest it against the design criteria as necessary.
  • test their prototypes based on the design criteria.
  • build/develop the design idea based on the design plan.
  • develop a design plan (e.g., identify the tasks or key steps involved in developing the solution, make decisions about tools and materials that will be needed, include labelled sketches).
  • visualize what the solution might look like and make design sketches based on their visualizations.
  • discuss the advantages and disadvantages of each in order to select a potential solution to test.
  • share their questions and ideas for a solution to the problem/need.
  • brainstorm criteria that the prototype must meet.
  • identify the problem to be solved/need to be met.
  • Students will follow the steps of the Design & Build process: Students develop Design & Build skills as they design, build and test a prototype irrigation system.
  • Optional – large garbage bags to build system on, or plastic table cloths.
  • Rags or paper towels for cleaning up spills.
  • Recording tools such as pencils, erasers, paper, science notebooks, cameras or handheld electronic devices.
  • Measuring tools such as rulers, metre sticks, measuring tapes and/or stopwatch.
  • Construction tools such as scissors, other fasteners, and glue.
  • “Do you think this is a good place for a garden? Why/why not?”.
  • “What is different about these two photos?”.
  • irrigation system designer

  • Show students before and after photographs of the High Line, a park in New York City built on an old rail line.
  • “How do those needs change depending on where you are growing your garden (e.g., on a window sill vs.
  • reading a book such as The Curious Gardenby Peter Brown.
  • “How do these methods compare and contrast to the ways in which you provide water to your home garden or indoor plants?”.
  • “What are some methods that farmers use to provide water to plants?”.
  • exploring photos or videos of different types of irrigation systems and technologies from around the world.
  • irrigation system designer

  • "What kinds of tools do people use to give water to outdoor plants?”.
  • “What kinds of tools do people use to give water to indoor plants?”.
  • irrigation system designer

    questions and/or comments from students about water and plants.In this Design & Build challenge, students will design, build and test a simple irrigation system that will transport water to at least two plants from one source without leaking. This kind of collaborative thinking and sharing requires a classroom environment that encourages and supports risk-taking and innovative thinking. Brainstorming is a way of generating ideas that requires students to be respectful listeners and creative thinkers. When faced with a Design & Build challenge, students need to consider a variety of possible solutions. Travelling irrigation sprinkler (Source: Slaunger via Wikimedia Commons















    Irrigation system designer